2K, the developers of BioShock for PS3, posted an article written by Andrew Rudson (Programmer at Digital Extremes) on their blog.
While working on BioShock PS3, I had the opportunity to be one of the first developers to make use of the new PSN Trophy system.
The entire post is dedicated to explaining the details of being one of the first developers to implement PS3 trophies. We learn the trophies are completed now and in final stages – making sure the trophies unlock when they are supposed to. Apparently, the art team did a fantastic job and they are beautiful.
We look forward to seeing just how beautiful they are when the game launches on PS3 later this year.
Source: 2K Games