EA and Crytek Pushing Games to the Next Dimension

need-for-speed-3d-sidewalk

In this generation of gaming, developers and software publishers alike strive to innovate and re-envision the way we experience our favorite form of entertainment. With motion control technology on the horizon, high definition gaming, and even eight channels of audio in the games we play, how much more involved with a television can consumers get?



At the Consumer Electronic Show this year in Las Vegas, Nevada, Sony Computer Entertainment showed off their latest 3D technology for the PlayStation 3. Now that it’s already confirmed to be headed to the PSP as well, multiplatform developers are jumping on the soon-to-be latest trend in gaming. According to the S-3D Gaming Alliance:

“As a technology demo, Electronic Arts Inc. worked with Dynamic Digital Depth (DDD) to give a flawless glimpse of what their upcoming award-winning title, Need For Speed SHIFT, will look like when played with stereoscopic 3D drivers. Other technology demos included Crytek’s CryEngine3 running in S-3D with native support, and a showing of Blitz Games Studios’ Invincible Tiger: The Legend of Han Tao, arguably the first console game to support modern stereoscopic 3D technologies. To add to the fun, all demos were presented on a huge RealD projection screen as part of SIGGRAPH’s Computer and Animation Festival.”

The S-3D Gaming Alliance are working with manufactures of television sets and monitors to implement their standards of 3D technology, most likely in an attempt to prevent alienation of consumers with sets that don’t support the 3D. In any case, 2010 will be an interesting year for gamers everywhere with the new technology dropping.

[Source]

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