There was a problem loading this page. Please ensure JavaScript is enabled on your browser and any ad blockers are disabled.

Splash Damage: “Same Great Experience” on all Platforms

During this year’s QuakeCon, Splash Damage’s CEO Paul Wedgwood shared some interesting insight into the mission objective for his company, how they approached developing Brink – which releases early next year – and how they think Brink will appeal to a multiplatform audience. If only more developers shared this goal then the…

Exit mobile version