Due to the game not reaching their expectations, Techland announced today that development for their first-person dark fantasy game, Hellraid, has been put on hold and won’t be releasing in 2015 on PlayStation 4, Xbox One, and PC as planned.
With all the resources being used on Hellraid freed up, Techland will be focusing on the future of the Dying Light franchise, which saw 4.5 million players in its first 100 days.
Here’s Techland’s full message on the Hellraid stoppage:
Dear Hellraid fans,
We would like to officially announce that our dark fantasy FPP game Hellraid will not be released this year as previously planned, and the development of the game has been put on hold.
In the recent months we conducted an internal analysis and came to the conclusion that Hellraid, in its current shape and form, is not meeting our own expectations for this project. Therefore, we decided the best course of action would be to send it back to the drawing board and invent our dark fantasy title anew.
In the meantime, we will consolidate our development resources and focus on further expansion of our Dying Light franchise.
We wish to thank all our fans for your support – you’re the best!
Back in November 2014, Techland was optimistic in a blog post, saying that the reason they were quiet was due to the scope of Hellraid “expanding rapidly” and “thanks to the positive feedback Hellraid has received, it’s now possible for us to put much more resources into the game and aim higher than ever before.”
At that time, the team size behind Hellraid was comparable to Dying Light’s.
[Source: Hellraid (1), (2)]