Fitting right in with Sony’s timeframe, an update for Ultra Street Fighter IV on PlayStation 4 went live today, though it doesn’t appear to address the input lag reported by numerous owners of the game.
Here’s the full list of patch notes for Ultra Street Fighter IV update 1.02 on PS4, as posted on the PS Blog:
- Reduce interface lag within menus
- Addressed disappearing projectiles
- Fixed Decapre’s teleport animation
- Fixed Rolento’s audio glitch (during victory screen)
- Fixed missing SFX for Red Focus attack
- Fixed Akuma’s stomp SFX not playing
- Addressed bottom portion of the ON/OFF text being cutoff under the graphics settings in the Options menu
- Removed extra character ¦ that was sometimes displayed in Leaderboards at the end of a player’s name even if they have not set it to be there
- Fixed issue when seeking an Arcade match-up with LAN cabled disconnected and then starting up training results in a message ID being displayed
- Addressed Online IDs not appearing correctly
- Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD position does not move with it and is displayed at the default position
- Anisotropic Filtering (AF) changes to decrease blur
- Fixed appearance of white box after backing out of a command list menu
- Addressed Fight Request issue in Arcade Mode
According to Sony, this update is currently available only in North America.
[Source: PS Blog, NeoGAF (1), (2)]