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IO Interactive Talks Hitman Size and Level Design, New Screenshots Released

Even though Hitman will be releasing in almost episodic chunks, it is poised to be a massive game that will feature large areas, huge crowds, and interconnected actions.

Speaking with IGN at gamescom 2015, IO Interactive Studio Head and Executive Producer Hannes Seifert mentioned that “the density and size” of Hitman is greater than any previous Hitman game, mostly due to the current-gen hardware.…

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