Following some multiplayer downtime earlier today, DICE has released the Summer Patch for Battlefield 4 on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC.
Adding Night Operations, improving various aspects of the game, and more, here’s the full list of patch notes for the latest Battlefield 4 update (which clocks in at a hefty 4.051GB on PS4), which apply to all platforms unless noted otherwise:
General Improvements
- Fixed a number of known exploits in the game
- Added the Team balancer (featured) as a default server option for larger modes
- In Combat – Fixed an issue where players were able to spawn on a squad mate under fire (in combat); Removed suppression active check, now only looks at suppression increase as an in combat trigger
- Added the Zavod: Graveyard Shift map
- Added server preset (Standard, Classic, Hardcore) to the deploy screen
- Updated soldier animations to fix the issue where viewing players running backwards would cause leg popping when changing the movement direction slightly between back-left and back-right.
- Added the ability for all unlocks to be used in unranked servers, this applies to weapons and attachments including all premium weapons.
- Soldier Movement: Slowed down side to side from 0.4 -> 0.35 on soldier sidestep to make that movement less jerky
- Fixed an issue with the pillbox featured in Zavod and other levels. Bipods can now be deployed on the window sills of these pillboxes
- Changed max default spotting distance to 200m on night maps
- Fixed an issue where players would randomly take damage and even die from walking on certain staircases or other slanting objects
- Fixed an issue where players took damage from vaulting over objects and landing “hard” incorrectly
- (PS3) Various crash fixes based on memory optimization
- (ALL CONSOLES) Allow players to leave a squad in game created through the Squad Join feature
- (ALL CONSOLES) Added Night Operations Large, Night Operations and Night Operations Infantry quick match selections for the Zavod: Graveyard shift map
Networking
- Updated server stall detection to better track servers going bad
- Improved packet loss handling for clients
- Improved “rubber banding” handling on client and server
- Fixed an issue where the local player’s health would be incorrect if they took damage while regenerating health
- Changed FrameHistoryTime variable to 1 to prevent dusting on fast moving vehicles (mainly jets)
- Updated server & client code to support variable tick/simulation rates (featured)
- Added indicators for current server “tick rate”/simulation rate on loading screen (>30hz only) and deploy screen
- Network status communications suite: Added HUD indicators & warnings for bad or mediocre network connections (featured)
- (PC/PS4/XB1) Significantly Improved client to client damage delay by forcing all clients to send damage based on framerate instead of simulation rate
Audio
- Enabled Audio obstruction (featured)
Persistence
- Added Dog tag that will track players knife kills
- Fixed an issue where the incorrect numerical value is displayed on MBT dog tags, showing total medals earned instead of ribbons
- Fixed kill tracking on missing Mastery Dog Tags which were added in a previous patch. Progress will now reflect overall kills with those weapons
Vehicles
Vehicle turrets
- Updated turret logic to allow variable simulation rates
- Added vehicle sensitivity slider for all input devices on all platforms
- Added new input curves for all vehicle turrets in the game
- (PC) Fixed an issue where turning fast with the mouse would sometimes snap the view in the opposite direction/edge
Jet changes
- Reverted attack jet physics to original setup (313)
- Fixed an issue where mobility hits would cause a un-salvageable stall
- Fixed an issue where jets would flip upside down in a jittery fashion when mobility hit
Mobile Anti Air
- Adjusted overheat ratios to be more balanced between 20mm and 30mm.
- 20 mm has better range and is easier to use thanks to faster bullets
- 30 mm has more consistent damage thanks to lower spread
Attack Helicopter Smart Rockets
- Reduced Rate Of Fire to 200 from 300
- Reduced max turning angle from 30 to 10, tracking less powerful against moving targets
Lock on missiles – make counter measures more effective and consistent
- Turn rates reduced to stop missiles from doing instant 180s
- Reduced time to activate guidance system in most missiles
- Blast radii has been tweaked up to reduce “dusting”
- Changed damage type from blast damage to impact damage – for example using IR smoke in a tank causing a near miss will no longer damage your tank almost max damage from the blast of the near missed missile
Other Vehicle Changes
- Fixed an issue where free look cameras in vehicles were negatively affected by framerate dips causing slower than intended movement. Now mimics soldier look accurately.
- Aircraft interior glass got a pass for the Summer Patch. Reflection brightness, glass color and opacity have been unified across the board. Reflection brightness has been greatly reduced to improve visibility
- Fixed an issue where players were unable to cause damage to an enemy standing in an open seat on any vehicle with any type of missile
- Fixed the wake effect of jet skis for night vision
- Reduced brightness of tank FLIR/IRNV HUD from 2 to 0.45.
- Reduced bloom scale in vehicle FLIR.
- Increased PLD IRNV range from 300/45 vehicle/soldier to 375/100.
- All vehicles in Zavod: Graveyard shift now have headlights and interior lights
- Hydra rockets, Smart & Zuni rockets now properly damage walls
- (PS4) Fixed an issue where reinstalling the game caused corrupt vehicle customization
- (PS3/PS4) Fixed an issue where vehicle customizations would revert to default after re-formatting the PS3/PS4.
Weapons
Miscellaneous
- Fixed a long time issue where infantry weapons fail to reload properly (looked like they did, really didn’t)
- Decreased tracer frequency for full auto weapons from every one to every third bullet shot
- Increased SRAW range and top speed slightly
- Fixed an issue which would cause blue flashes when player fires anti-tank weapon at a bright white source, e.g. the sun
- Tweaked and improved visibility of the night vision optics at night
- Fixed an issue where the HUD on the UCAV would blink intermittently
- Tracer polish. Lowered brightness, thickness and length.
- Reintroduced the AN94 bipod. It will be unlocked by default.
- Removed extended barrel when using Heavy Barrel on PDWs. Affects MX4, P90, UMP45, and UMP9.
- Added blinking red light to M15 AT mines to increase visibility in night map (and other dark areas)
- Renamed all the mentions for RPK-74M to RPK, and renamed L96A1 to L115
- Fixed an animation issue with the Mare’s Leg in 3rd person
- Mare’s Leg: Added heavy barrel option, which can lower the spread from .2 to .1
- M26 Dart: Increased pellet count to 19 from 12 to bring in-line with M26 MASS
- Decreased headshot multiplier for revolvers/slugs/Desert Eagle from 2.35 to 2.13. This prevents pump action slugs from being able to one hit kill at infinite range and keeps Mare’s leg one hit kill headshot at ranges below 40m
- L86: reduced horizontal recoil from 0.185/0.185 to 0.16/0.16
Flashbangs
- Effective angle is now 145 degrees
- Flash duration reduced for friendlies to 0.6s
- No longer blinds dead people
- Increased the suppression effect from flashbang explosions
- Reduced number of default flashbangs from 3 to 2
- Updated effect to work exactly the same in dark and light environments
- Shielded players in vehicles (ex: tank driver) no longer gets blinded – open vehicle seats will however
- Reduced time to live from 10s to 1.5s. This prevents players from dropping flashbangs from tall buildings at enemies below
- Improved target line of sight obstruction testing
TV Missiles
- Soldier damage multiplier is now .3 up from .1. This allows TV missiles to kill soldiers without the flak field upgrade outside of road kills.
- Blast radius increased from 1.5m to 3m
- Improved the responsiveness and steering slightly
- Fixed an issue where players would get stuck in mid-air when exiting an Attack Helicopter & Attack Boats after firing TV missile
- Zeroing Fixes
- CS5 add 1.004 initial bullet speed (y axis). Change displayed Zero from 100m to 75m
- AS Val 1.41929 initial bullet speed (y axis). Changes zero from 50m to 35m, consistent with other suppressed PDWs
- Groza-4: 1.41929 initial bullet speed (y axis). Changes zero from 30m to 35m.
- AK5C: unsuppressed bullet velocity reduced from 630 to 620. Changes zero from 61m to 60m. Consistent with other carbines
Head-Glitch Fixes
- Added fix (spawn bullets from closer to barrel) on all four M26 variants.
- Added a new JDAM explosion effect
Game Modes
Gun Master Fixes
- Fixed an issue where the tension music remains after a user that reached last level quits the session
- Fixed an issue where stats wouldn’t get tracked properly
- Fixed an issue where using gun emplacements could cause a server crash
- Added live scoreboard functionality
- Updated Gun Master to display infinite magazines in the HUD
Maps
ZAVOD: GRAVEYARD SHIFT
- Enabled ladders for all modes except Defuse and Gun Master
ZAVOD: 311
- Fixed an exploit where players could leave the game world
- Enabled ladders for all modes except Defuse and Gun Master
OPERATION WHITEOUT
- Optimized memory usage
OPERATION LOCKER
- (Xbox 360) Optimized memory usage
GOLMUD RAILWAY
- Fixed pink I beam on a collapsible building
Battlelog
- Removed requirement for Google Chrome plug-in support as Origin now provides that functionality. (You will be able to download and update your Battlefield 4 client now, but this feature will be activated at a later date.)
For those of you in Europe, Night Operations should be available on September 8 for PS4 and PS3.
[Source: Battlelog]
Essential Reading:
- Star Wars Battlefront Beta Starts in Early October on PS4
- Call of Duty: Black Ops 3 Beta Was the Biggest Ever on PS4, Saw Millions of Players
- Star Wars Battlefront Doesn’t Borrow a “Single System” From Battlefield, Says DICE
20 PS4 Co-Op Games That You Need to Play Now & in the Future
Here are twenty co-op games that you can look forward to or play right now!
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20 PS4 Co-Op Games That You Need to Play Now & in the Future
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Destiny
Few games have been as polarizing as Bungie's co-op focused first person shooter. Destiny, despite its many shortcomings, is still one of the best multiplayer experiences found on the PlayStation 4. It is just plain fun to dance with friends, shoot enemies and going on raids.
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Battleborn
While not a ton is known about Gearbox Software's upcoming game there is no doubt that it is ambitious. Battleborn will attempt to combine the gameplay of a first person shooter with the trappings of a MOBA. Whether or not this will be the first-person equivalent to League of Legends is still up in the air but we can't wait to find out.
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Borderlands: The Handsome Collection
Borderlands has been a multiplayer stand-out ever since it debuted in 2009. Now the co-op fun has been extended to four player split-screen in Borderlands: The Handsome Collection. It is hard not to get excited about playing through Borderlands 2 and Borderlands: The Pre-Sequel! with four of your best friends.
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Broforce
Self described as a "cooperative patriotism simulation", Broforce offers up some of the wackiest fun on the system. Up to four players can play as Rambro, Snake Broskin and other action heroes inspired by 80s films.
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Dying Light
Techland's successor to Dead Island brings four player co-op to the forefront. While parkouring to survive in the zombie apocalypse is already fun by yourself, it is even more-so with friends. Dying Light can breath life into a boring afternoon, especially with others.
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Evolve
Turtle Rock Studios came to prominence working on multiplayer classics such as Counter-Strike and Left 4 Dead. Now they have released Evolve which pits four players against a player-controlled monster. It's one of the most compelling co-op experience (if played with the right group of friends) to come out in recent memory.
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Far Cry 4
Ubisoft had a controversy-filled 2014 but they also released some great games. Few games offered up more fun than Far Cry 4 which allows players to explore Kyrat with a partner. Grab a friend (and an elephant) and you are sure to have a blast.
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Killzone Shadow Fall Intercept
Killzone Shadow Fall Intercept added class-based co-op fun to one of the PS4's most popular launch titles. Available as DLC and as a standalone download, four players can take on the Helghast and transmit data back to headquarters.
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LittleBigPlanet 3
LittleBigPlanet has always been fun to play with others, but since everybody played as Sackboy there was no way to offer up unique play-styles. Developer Sumo Digital has changed that, however, in LittleBigPlanet 3 by introducing new characters to the mix. With four unique roles, everybody has something to offer in multiplayer.
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Lara Croft and the Temple of Osiris
Lara Croft and the Temple of Osiris, the follow-up to 2010's Lara Croft and the Guardian of Light, allows four players to experience the game's story. Players will have to work together to solve puzzles and defeat enemies in this downloadable title.
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LEGO Jurassic World
Few developers have made more fun co-op games than Traveller's Tales. Their latest title, LEGO Jurassic World, allows players to relive the first three Jurassic Park movies and this year's blockbuster Jurassic World.
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Mercenary Kings
Mercenary Kings manages to combine the gameplay of Monster Hunter and Contra to create one of the best co-op experiences on the system. Up to four players can take on the game's over 100 missions both locally and online.
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Plants vs. Zombies Garden Warfare
One of 2014's pleasant surprises was EA's Plants vs. Zombies Garden Warfare. The game features fun multiplayer and a great wave-based survival mode that combines the game's strategy roots with the new outing's third person shooting gameplay. Since it was free after the PlayStation Experience there is a good chance you already own this title. Give it a play!
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Resident Evil: Revelations 2
Resident Evil: Revelations 2 features a fully fleshed out co-op campaign. Players will be able to play as Claire Redfield or Moira Burton as they try to escape from zombies. Throw in an excellent Raid mode, and there is a lot of fun to be had!
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Saints Row IV: Re-Elected + Gat out of Hell
Both Saints Row IV: Re-Elected and its standalone expansion, Gat out of Hell, feature hilarious co-op action. The already ridiculous games manages to become even more of a mess when playing with friends.
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Warframe
Few free-to-play titles are as full featured as Warframe is. Players can join up with others to shoot and slice enemies through several different planets. With a lot of content and loot to collect, Warframe is a game that will keep you coming back.
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Assassin's Creed Unity
Assassin's Creed Unity allowed players to link up with three other assassins to take on missions. Teamwork is key during these segments and it is fulfilling to assassinate a target due to proper planning.
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Child of Light
Child of Light is one of the most gorgeous games ever released and can be experienced with a loved one thanks to its co-op mode. While it isn't the greatest cooperative experience (the second player can only help out outside of combat), it is more engaging than playing alone.
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Diablo III: Reaper of Souls Ultimate Evil Edition
Blizzard managed to not only successfully port Diablo III to consoles, but to also offer up one of the best multiplayer experiences on the system. With online and local co-op there is no reason to explore Sanctuary together.
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TowerFall Ascension
Thanks to the advent of Share Play, the fantastic co-op mode found within TowerFall Ascension can be played both locally and online. Players can take a break from battling each other to team up and take on waves of enemies.
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Minecraft
Minecraft became a cultural phenomenon thanks to the ability for players to visit the worlds of others. Needless to say it is one of the best co-op experiences on PS4. It is so much more fun to make crazy buildings and tunnels with a friend!
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Helldivers
Helldivers is one of the best co-op games on the market, but it is also one of the hardest. You might lose some friends due to the game's friendly fire, but it will be so satisfying when you beat a level with your besties!
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Magicka 2
When played with other smart players, Magicka 2 is a blast. This fantasy action game requires multiple players to be in sync with each other, or its high difficulty will conquer. If you have three friends, or don't mind taking a chance with random players online, then this is definitely one to check out.
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Gauntlet Slayer Edition
Arrowhead Game Studios, the developer behind Helldivers, had a busy 2015, as they also released Gauntlet Slayer Edition. While it may not be quite as polished as their other PS4 offering, Gauntlet is still good fun if you need a break from other co-op titles.
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Final Fantasy XIV: A Realm Reborn
MMOs are built around playing with friends, and the best MMO on PS4 is Final Fantasy XIV: A Realm Reborn. Players can team up to grind out experience, go on raids, and finish quests. This is one journey that is better with others!