PSX 2015: Chasm Hands-On Preview – ‘Vania Mania

Metroidvania games are a dime a dozen these days. Procedural generation is either done really well, or feels like a way to artificially increase the length and replayability of a game. Chasm — a game which falls into both categories — seeks to buck the trend, offering something familiar, yet different enough to not fall into the same rut as those before. 

If…

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