Comcept is “Sorry” About Mighty No. 9’s Delay But “Very Thankful” for Fan Feedback

Kinda Funny Games recently held an interview with Comcept’s Keji Inafune, during which he talked about Mighty No. 9‘s development, how it differs from Mega Man, his thoughts about turning the game into a series, and his thoughts on the Japanese games industry. 

Speaking of Mighty No. 9‘s delay, Inafune said that the developer was “sorry”…

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