Io Interactive has had a rough couple of years. But with a renewed focus, the team has rallied together their best efforts, and the simply-titled Hitman is the result. With a new, episodic release schedule and pricing scheme, it looks like the franchise is being taken in somewhat uncharted territory. Is this a strategy that will work? Read on to find…
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A lot of freedom
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Large environments, reactive NPCs
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Great presentation
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Only one core mission
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Occasionally overly-sensitive detection mechanics
