Fallout 4 mods may not be available on PlayStation 4 yet (they’re expected later this month), but Bethesda is already working on improvements.
In their summer roadmap for mods, Bethesda revealed that they’re working with Sony and Microsoft to increase the Storage Limits on PS4 and Xbox One. Currently, the limit is 2GB on Xbox One.
Additionally, they’ll add the ability to upload a mod for multiple platforms at once, rather than for each:
You will not have to manage three separate mod detail pages per platform but will rather have one single location for a Mod that will identify the platforms that your Mod supports.
Other planned changes include an improved UI for mods both on the website and in-game to help you find them faster and easier, improved comments on Mod detail pages, improved mod reporting, the ability to flag a mod as a work in progress, statistics to see how well your mod is doing, customizable version naming, the ability to upload more images per mod, and more.
You’ll also find additional security for mod uploads to Bethesda.net:
Creation Kit users will be required to own Fallout 4 to upload mods to Bethesda.net via a Steam-linked Bethesda.net account. Steam-linked Bethesda.net account will not be required to download or use the Creation Kit itself, only to upload to Bethesda.net. Users found to be breaking our Terms of Service or Code of Conduct will investigated by our Moderation team and may have their Bethesda.net accounts banned.
You can read the guidelines for uploading mods over here. A list of the available mods is over here.
It’s possible we’ll learn more about Fallout 4’s mods and upcoming DLC this Sunday during Bethesda’s E3 2016 press conference.
[Source: Bethesda (1), (2)]