Prepping for tomorrow’s release of the Descent expansion on PlayStation 4, Call of Duty: Black Ops 3 update 1.13 is now available to download on PS4 and Xbox One.
Reportedly a 1.14GB download on PS4 and 1.6GB on Xbox One, update 1.13 adds support for the Descent content, the new Fracture game mode, the PSN Play Together feature, and more, as the patch notes reveal:
Global
Descent DLC 3 Map Pack Support
- Multiplayer Maps: Empire, Cryogen, Berserk, and Rumble.
- Zombies: Gorod Krovi
Groups
- Players can now invite Players to a Group by searching for their Player ID.
- Added a “Republish to Group” button in Players’ Showcases to easily re-publish content to any Groups joined after the content was created.
- Increased maximum Group membership to 100,000 players.
- Updated Recent Public Groups and Friends Group to display whether or not the Group requires a Join Request (Public) or Group Invite (Private).
- When searching through Friends’ Groups, Players will now be able to view which of their friends belong to the listed Groups.
PS4 Play Together
- 1st party functionality to support the PSN Play together feature. Allows players in a PSN party to send an invite to all players in their party.
In-Game Store
- COD Points are now available for purchase for the JP territory.
- Removed DLC 2 pre-order and Infinite Warfare pre-order (for JP only) from the In-Game Store.
Multiplayer
Fracture (New Game Mode)
- Pick up core files dropped by fallen enemies and deliver them to the fracture site. Depositing the core files earns score for your team. The first team to reach the score limit or the team with the most deposited files at the end of the time limit wins the match.
Black Market
- Fixed an issue where after completing a Daily Contract, if the user backed out of a match before it completed, they would receive a non-functional ‘Retry’ button in the Black Market. Users would not receive their Cryptokey reward until they completed another match.
- Fixed an issue where if a user redeemed all of their Weapon Bribes from their Season Pass purchase, they were prompted with a Purchase button which required an incorrect Cryptokey amount.
CODCaster
- Keyboard support implemented for CODCaster hotkeys.
- Fixed an issue where the x-ray effect would disappear after spectating a player that used Vision Pulse.
- Added a button to switch Team 1’s customization with Team 2’s.
- Added White and Black as usable custom colors.
- Team Identity now correctly disables Team logos only.
- Addressed an issue where the Final Killcam would occasionally show the incorrect player.
- Improved support to remove Team Icons from the start of rounds so they can be replaced by Caster Post Production Overlays.
- Included a Lobby Host setting to auto assign new players who join mid-match to CODCaster.
- Killfeed text for the darker Custom Colors, such as black, blue, and dark red, are now much more legible.
- Adjusted the timing for the finalizing of the match record to help eliminate data loss.
- Fixed an issue where CODcasters with Team Identity enabled would see “CDP/Black Ops Eliminated” when eliminating an enemy team on Search & Destroy matches.
- Fixed an issue where the CODcaster x-ray effect would unintentionally carry over to the Thermal optic attachment.
Arena
- Probation is no longer given to players who leave a match when outnumbered by 2 or more.
- Players will no longer lose stars below Rank 5.
- Players are now required to press “Find Match” in the Arena Post-Game Lobby to start matchmaking.
General
- New breadcrumb support added to Playlists, when new content or promotions are active.
- Fix for Energeon camos appearing in English in several languages.
- Fix for Lobby Leaderboards filtering to Friends Only.
- Fixed a couple issues with the After Action Report. One is the Cryptokey progress bar would not animate after a contract reward was earned, even if the Player earned additional Cryptokeys just from playing. The other issue was the appearance of negative Cryptokeys in the After Action Report.
General Gameplay
- Fix for Players not getting awarded the correct Contract bonus and occasionally getting negative awards.
- Resolved an issue where picking up dropped weapons or the Uplink Satellite Drone would cause the player’s camera to jitter.
Specialists
Prophet
- Prophet’s Tempest will now only require 1 shot to kill an enemy with Kinetic Armor active.
- Prophet’s Tempest will now only require 1 shot to kill an enemy with Uplink Drone Armor active.
Create-A-Class
General
- Weapons customized in Gunsmith and assigned in Create-A-Class will no longer lose their camouflage after restarting the application.
Shotguns
- Banshii: Reduced the weapon’s damage against Scorestreaks.
Scorestreaks
G.I. Unit
- Resolved an issue where the robot would self-destruct shortly after landing.
Game Modes
Uplink
- Players can now move freely after the round time limit has ended if the satellite drone is still in the air.
Safeguard
- Resolved an issue where the Safeguard robot’s walk animation would become corrupted at the start of a round.
Maps
Redwood
- Fixed an issue where the bomb could be dropped out of the playable area during Search & Destroy, and wouldn’t return to its original position.
Zombies
General
- Fixed a bug that caused attachment variants to change when Pack-A-Punching weapons.
- Added various alignment fixes for text notifications.
- Removed an incorrect “Personalize” prompt from the Weapon Kits Menu.
- Fixed a bug causing the revive icon to stick to the player’s HUD after a host migration.
Zetsubou No Shima
- Fixed an issue where the Thrasher’s stomach model would remain visible in the level after a Player had died while inside the stomach.
- Fix for Players repeatedly receiving the KT-4 from the Magic Box after losing the weapon.
- Addressed an issue where Players could make their way into unintended areas when using a Phoenix Up while inside the Thrasher’s stomach.
- Fixed an issue where Thrashers were unable to be killed at rounds higher than 150.
- Addressed an issue where Cymbal Monkeys obtained from upgraded Major Cache Plants would not explode or attract zombies.
- Fixed an issue where Players would unintentionally lose all their weapons if they attempted to pick-up the Masamune with a primary and secondary weapon equipped.
- Addressed an issue where the Skull of Nan Sapwe would automatically swap out during use.
- Fixed an uncommon issue where the Skull of Nan Sapwe would immediately swap out when switching to it.
- Fixed an issue where Players would lose their equipped weapon if they picked up Cymbal Monkeys from an upgraded Major Cache Plant.
- Addressed an issue where Players can get stuck in the coughing animation after being affected by spores in quick succession.
Der Eisendrache
- Fixed a bug that would cause the user to be awarded a blank GobbleGum when completing an Easter Egg.
- Addressed a bug that allowed player control during the game over screen if they had been using a Der Wundersphere when the game ended.
- Resolved a split screen audio duplication bug.
Shadows of Evil
- Fixed a stability issue when hot joining a match in split screen while a ritual is active.
- Resolved a rare stability issue that occurs when activating rituals.
The Giant
- Added a missing animation relating to reload of the Wunderwaffe DG2.
Dead Ops Arcade 2: Cyber’s Avengening
- Addressed an issue with leaderboard corruption.
- Fixed an issue where skull/gem counts would display the incorrect amount in the in-game menu.
- Addressed an issue where Players were able to join a match in progress and receive a Leaderboard entry.
- Players will no longer get kicked from Dead Ops Arcade 2 matches with the “Game Settings have Changed” notification.
The Fracture game mode will be added to Black Ops 3 for PS4, Xbox One, and PC on July 15 in the Bonus playlist.
Ahead of unlocking at 9pm PT/12am ET tonight, Descent is now up for pre-load on PS4 in North America, revealing that it’s a 7.5GB download. In the UK, the “pre-load option is not available for Season Pass holders. You will get access to the Descent DLC upon release” tomorrow.
To learn more about Descent, be sure to watch Treyarch’s livestream beginning at 11am PT/2pm ET today. Here’s the description:
Today, we sit down with members of the team to discuss the upcoming launch of Descent, the Studio’s third DLC offering for Call of Duty: Black Ops 3. We’ll discuss the new Zombies experience with Jason Blundell (Director – Zombies), preview the new multiplayer maps with Miles Leslie (Producer) and Matt Scronce (Game Designer), and get a special visit from David Vonderhaar (Studio Design Director) to talk about some upcoming news. This episode will feature news from beginning to end – you won’t want to miss a moment!
Will you be getting Descent tomorrow?
[Source: Activision Support, Call of Duty, Charlie Intel (1), (2), (3), Ask PlayStation UK, PlayStation Store]
Best PS4 Retail Games of 2016 So Far
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Best PS4 Retail Games of 2016 So Far
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Dark Souls III
Good news for gamers is that From Software seems to never take a break. The studio released Dark Souls III earlier this year, and it was basically everything that fans wanted. Unlike Bloodborne, there's a more deliberate pace to combat and a ton of character customization. It will be exciting to see what the studio does next, but for now I'll keep playing Dark Souls III.
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DOOM
It's 2016 and Id Software just made an awesome DOOM game. That's wild. The latest game in Id's most famous series had no right to be as good as it was, but its campaign was spectacular. Throw in some solid multiplayer that keeps getting better over time due to SnapMap, and you have one of the best games of the year.
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Gravity Rush Remastered
Not a lot of people played Gravity Rush on the Vita, and that's a shame. Thankfully, gamers had a chance to right that wrong when Gravity Rush Remastered came out earlier this year. Good things come to those who wait, apparently, as the game plays better with a DualShock 4, and has all of the original's DLC.
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Guilty Gear Xrd -REVELATOR-
For everything Street Fighter V did wrong, Guilty Gear Xrd -REVELATOR- did it so right. Not only does the Arc System Works developed fighting game have a ton of content, it also does a fantastic job at introducing concepts and basic moves. -REVELATOR- has moved fighting games forward, and now it's up to other games to continue to make sure the genre continues to get better.
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MLB The Show 16
MLB The Show 16 rules. While the series doesn't get the recognition it deserves, Sony San Diego has been knocking the series out of the park for years now. It's a great baseball sim, and it somehow gets better every year. The 2016 installment is the best looking and playing version yet, and it's clear that the studio isn't resting on their laurels.
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Odin Sphere Leifthrasir
Odin Sphere Leifthrasir set a new bar for remastered games. Not only did this gorgeous HD version of Vanillaware's PS2 title fix the flaws of the original, it also added new content as well. New bosses, enhanced combat, and even the original game if players wanted to hold onto the past.
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Overwatch
I think Blizzard might be pretty good at game development. Overwatch, the latest game from the dev behind Diablo & Warcraft, was a bold new direction for the studio but they absolutely nailed it. It's some of the best team based first-person shooting available anywhere, and it's a game that still dominates my Twitter feed. Overwatch has staying power, and Blizzard seems to be on the right track of supporting it regularly.
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Ratchet & Clank
Sometimes a reboot is just what a series needed. That seems to be the case for Ratchet & Clank, as the remake of the PS2 classic did very well both critically and commercially. While it did show its age during spots (particularly during a horrible stealth segment), it also featured platforming fun that just isn't seen all that often on PS4. It's a welcomed addition to the system's library, and Insomniac really did a good job with it.
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Trackmania Turbo
Trackmania Turbo brought Trackmania's signature brand of weirdness to consoles in a big way. Nadeo's time trial racing game has over 200 tracks on the disc, and great level creation tools for users to make even more. It's a blast online with friends, and its four distinct locales each offer up a different challenge.
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Uncharted 4: A Thief’s End
While Uncharted 4: A Thief’s End may have been largely more of the same from a gameplay perspective, it was at least really polished sameness. It also featured the best story in an Uncharted game by a mile and turned Nathan Drake into something more than a wisecracking mass murderer. Uncharted 4 was a great way to end a series that needed to go away for awhile, and now Naughty Dog can move on to exciting fresh ideas.