There have been so many great licensed games that the stigma attached to them can sometimes feel undeserved. After all, it’s not a death sentence to be labeled a “movie game” anymore. Especially when studios have proven that when given the time to create something good they can make a game like Lego Star Wars: The Force Awakens. Then a game like Ghostbusters is released and the stigma is reaffirmed…
-
Ray Parker, Jr.'s "Ghostbusters" theme plays
-
No Fall Out Boy!
-
Shooting is competent, albeit uninteresting
-
Levels go on for 30+ minutes
-
Gameplay is boring after the first five minutes
-
Very repetitive
