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EA Games Are Developed for PCs, Scaled Down for Consoles

While this shouldn’t come as much of a surprise, Electronic Arts’ CFO Blake Jorgensen has revealed that the company designs games to run on high-end PCs and then scales back for the console versions. This topic of discussion was brought up at the UBS Global Technology Conference. Jorgensen explained that since now all of Electronic Arts’ internally developed games use the Frostbite Engine, that they…

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