The Destiny 2 gameplay reveal last week brought tons of new information about the sequel, and I’m diving into almost everything that was revealed to look at implications for the future of the game. Before you read through this, make sure you take a second to read our previews of the first campaign mission, one of the new strikes, and the new Crucible mode, as well as our interview with Eric Osborne, and the things we’re most happy to see changed in Destiny 2.
History of the Vanguard
The Destiny 2 gameplay reveal opened with an amazing CG trailer titled Zavala. Before we can look at what comes next for our Guardians we have to look back. What struck me here is that Zavala puts the Ghost revival mechanic into perspective. We take for granted each time we die and are revived by our Ghost. This look at the process of bringing the dead back to life shows the pain of dying and being reborn again and again. It humanizes what Guardians go through each time Ghost sends a jolt of light through them. It creates an emotional connection to what is otherwise a typical game mechanic.
Zavala shows the Titan leader of the Vanguard when he was a fresh Guardian, woken from a long decaying corpse. He is inexplicably drawn to the Traveler, or more likely that Ghost guided him there in the same way that we were guided in the opening missions of Destiny. At this time, The Last City is a tiny refugee encampment, cobbled together tents, and the remnants of humanity trying to pick up the pieces of their lives and survive. Zavala is greeted at the camp by Shaxx, Saladin, and the Speaker, characters that we already know are crucial to the defense against the coming darkness, and we see glimpses of the battles that helped to define them.
As much as being a Guardian is about destruction, it’s also about rebuilding. The combined power of these legendary Guardians becomes the core of building The Last City from a refugee camp into a bustling mecca for the last surviving humans, complete with the Towers, one of which we called home for the last three years.
Destiny is a story about our Guardians, but there are so many stories from the past that we’ve only glimpsed. This trailer could hint at revelations and backstories about many well loved characters that help us understand them as more than “that Lance Reddick voiced character at the end of the table.” Having characters active with us in missions will lend more depth to them, but this short teaser about Zavala has me itching for more history of the Vanguard. Cayde, Ikora, Shaxx, Saladin, hell, even the Cryptarch has to have led some kind of interesting life. There’s so much rich lore to explore, and I hope that as much as Destiny 2 is a sequel, it takes an opportunity to look back as well.
A Fresh Start
A world that pulls you in. Amazing things to do. Always someone to play with. These are the three core tenets that Bungie stood by in their creation of Destiny 2. Every change. Every update. Every bit of world design. Everything they did was to satisfy making a bigger and better game than the first while maintaining what Bungie believes Destiny to be. Luke Smith was happy to say that this will be a convergence of veterans and new players alike.
For as long as Destiny has been out I’ve watched people come and go, and some people start playing fresh, even as recently as a few months ago. I’ve heard so many people say that they started playing Destiny and got bored, never to return, even when multiple updates completely revamped the game and fixed the very reasons they left. On the other hand there are millions and millions of return players, people who have played hundreds, if not thousands of hours. Destiny 2 is a chance for players to finally give Destiny a shot if they haven’t before; to get caught up in the loot grind, finding themselves with hundreds of hours before they know it.
For Destiny 2, Bungie is looking at a fresh start. It’s hard for players to jump into something new if they feel like other players have a leg up. While longtime Destiny fans may have a bit more to go on in terms of lore and general gameplay similarity, player progress is being reset to zero. New abilities, new guns, new armor, and nothing old carrying over means that new players just jumping into Destiny 2 won’t feel left behind.
Taking even a short break from Destiny between updates can mean getting left in the dust, so for all my friends that just started playing Destiny this year, there’s quite a bit to learn, and a significant gap between the endgame content that I am taking part in on a regular basis and them just trying to level up each of their subclasses. This September is a chance for us all to be on the same page and playing the same content at the same time. It’s going to be new for everyone.
Deep Roots
Bungie hasn’t forgotten the past. Even though Destiny 2 is a fresh start for everyone, the gameplay reveal was full of references to the original game and some of those moments that only people playing during that time would remember. While talking about the inevitable return of raids for Destiny 2, Luke Smith dropped a joke about pulling the network cable on Crota. In the early days of The Dark Below expansion, it was discovered that if the internet dropped on the host while Crota was on his knee, he would glitch and stay down, allowing for an easy kill. It was quickly fixed, and how fireteam hosting works was changed. As Luke Smith says, that’s a year one deep cut.
Destiny is moments. People who started playing Destiny this year won’t experience things like pulling the network cable from Crota, the original leveling system, or the Christmas cave. These moments come because Destiny is a living game, changing and evolving with the community. Playing at any given moment in Destiny’s life would have offered different experiences, and Bungie isn’t forgetting that. The Destiny 2 reveal showed that they were happy to pay homage to some of these deep cut moments.
It means that Destiny 2 won’t be completely catering to the new crowd. There’s definitely a ton of respect and love for the players that have supported Destiny up until now, and that respect goes both ways. The major changes coming to Destiny 2 are at the request of the long time fans, and I’m sure there will be plenty of Easter eggs in Destiny 2 that only those same longtime fans will even understand. Most fundamentally, after my hands on time with it, I can say that Destiny 2 still looks, plays, and feels like the game that we’ve come to love.
On page 2 we look at the subclasses and deeper story. On page 3 we explore some core changes to weapon design, new free roam activities, and clan support.
Destiny 2 Reveal - Things you May Have Missed
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Things You May Have Missed in the Destiny 2 Gameplay Reveal
Bungie is notorious for hiding secrets, so we took a look at some things in the Destiny 2 gameplay reveal stream that you may have missed your first time through.
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The Traveler is Restrained
Ghaul wants to take away Guardians light, but he does not want to destroy the Traveler. He wants to prove that the Traveler chose wrong. So he restrains the Traveler, cutting Guardians off from its light. What implications will this restraint have? Will we be able to free it before the end of Destiny 2?
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Luke Smith's Changing Hoodies
Luke Smith wore two different hoodies during the reveal, one during his first appearance and one after we get a look at the gameplay. Why did he change them? What do the symbols on each of these hoodies mean? Were there any other hidden symbols in the reveal stream?
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Zavala's Gun is the Same as the Mars Astronauts'
In the opening Zavala trailer, we see Zavala pick up a white auto rifle. This is the same white auto rifle that we can see the astronauts on Mars carrying when they discover the Traveler in the opening cinematic for Destiny.
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The Speaker, Shaxx, and Saladin in the Camp
When Zavala arrives at the human camp, the Speaker, Shaxx, and Saladin are already there. It appears that Cayde and Ikora arrive at a later time. What was everyone up to before their arrival at the refugee camp, and the building of the Last City.
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Young Amanda Holliday
When a ship flies by, we see a young Amanda Holliday show her clear fascination for the spacecraft. It also looks like that ship is the same as the one that our Guardian finds and repairs shortly after we wake up in the opening moments of Destiny.
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Zavala's Defender Shield
We may be losing the Defender subclass in Destiny 2, but Zavala makes use of this favorite Titan subclass in the opening mission and cinematic. We also briefly see Ikora use blink to take Cayde with her into the shield, and Cayde use Golden Gun (what is he shooting at? There are no enemies in the Tower yet...).
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Hive and Fallen
Cabal and Vex were the main enemies we see and fight in the gameplay footage that was shown, but watch closely and you'll catch hints of Fallen and Hive. It's still not clear in what capacity these enemies will return, or if they will even still be foes, but they are definitely going to make an appearance.
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Driving Tanks
Gameplay footage showed a couple of different tanks driving around, and one split second screen even shows what appears to be the Tank in gameplay, meaning that sparrows likely won't be the only vehicle we drive. We'll see if it's only a couple of missions or a wider spread thing.
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Missing Subclasses?
During the reveal, Sunbreaker Titan, Nightstalker Hunter, and Stormcaller Warlocks were not shown, mentioned, or even hinted at. Given that other existing subclasses were either replaced or significantly changed, it's likely that if and when we do see the three missing subclasses, they will be quite different from the ones we're used to.
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Shard of the Traveler
If Ghaul takes our light, how do we still have our Ghosts and powers in Destiny 2? The new social space, The Farm, is located in the shadow of a shard of the Traveler that broke off before it came to settle over the Last City. We will draw our powers from this shard.
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New Strike Details
Steve Cotton mentioned only a single new strike, but that was just for the gameplay session. Brief shots in the stream reveal details of at least one additional Strike that will involve SIVA, and chances are there will be plenty more than just two strikes to run.
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The Sun Explodes
A couple of brief shots show the explosion of a sun, and the destruction of what appears to be Mercury, though some of the lore hounds seem to think that maybe this is a scene from something that happened in the Cabal world, rather than our own solar system.
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The Raid
It wouldn't be Bungie if they weren't teasing the Raid. A few screens show quick captures of six Guardians running through different environments, which can only be the Raid. Some have speculated that it will take place in the ruins of the Last City and Tower, but it's more likely that the final campaign mission will be in the Tower, with the Raid taking place somewhere of Cabal interest in the European Dead Zone. This is supported by the variety of environments shown during brief glimpses in the reveal.