E3 is built upon hype, which makes it important to look back at press conferences after they are done. Often times, disappointing shows aren’t nearly as bad as people thought they were in the moment, and impressive ones are less captivating once the announcements are dissected. This year, Sony had a good showing, but one that failed to captivate like years prior.
This can be attributed to a lot of factors, one of which being Sony backing itself into a wall in previous years. There’s no way to top some of the shocking game reveals of the past, and it almost seemed like the PlayStation team was aware of that. To take a closer look at how the Sony press conference turned out, we came up with a list of the 10 biggest E3 2017 disappointments from PlayStation’s presser. Check them out below!
We hope you enjoyed our look at 10 disappointments from Sony’s E3 2017 press conference. While this article highlighted some of the less spectacular moments from the press conference, it’s worth remembering that the show was still a solid showing overall. Sony made the smart decision to focus on games that’ll soon be in the hands of gamers (nothing beyond 2019 was shown), which seems to be a smart call considering how much blowback Sony has received in the past. There’s probably a more happy medium between announcing games too early and not showing them at all, but they’re still working towards that.
Let us know what you thought of our list in the comments below, and what the biggest E3 2017 disappointments were for you!
Essential Reading:
- Top 5 Best E3 2017 Moments
- E3 2017 – Staff Picks on What Games Impressed Us the Most
- 7 Comebacks We’d Love to See at E3 2017
E3 2017 Disappointments
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Sony E3 2017 Disappointments
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Missing in Action
The most glaring disappointment from the show was what wasn't shown. Games that stole the show in previous years, such as Death Stranding, Final Fantasy VII Remake, and Shenmue 3, were all nowhere to be seen. Sony's history of announcing games far too early is finally catching up with them.
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Days Gone Continues to Disappoint
Days Gone has now had two major E3 spotlights, and hasn't managed to impress either time. It doesn't look awful, but it seemingly is bringing little new to the table other than hordes and hordes of zombies. I'd love to be excited for it, but it's becoming more difficult to buy into what is looking to be a very bland release.
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God of War Goes Backward
Last year God of War was unveiled with a lengthy uncut gameplay sequence. This year, we got a trailer. Granted, the trailer was a solid one, but it's disappointing not to see one final push of uncut action before the game releases in early 2018.
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2018
While Sony has some solid releases planned for the rest of 2017, very few got a spotlight during the actual presentation. Knack 2, Everybody's Golf, Gran Turismo, and Uncharted: The Lost Legacy will make sure gamers aren't bored at the end of the year, but there wasn't a huge blockbuster announced that will carry Sony's holiday line-up.
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Detroit: Become Human
Last year, Detroit: Become Human was brilliantly shown off via a trailer that emphasized how the player could impact the story. This year, all of that storytelling was thrown out the window for a typical trailer that had me questioning if I really wanted to play David Cage's latest title. No game dropped more in terms of personal anticipation this E3 than Detroit, which isn't what Sony wanted.
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Too Many Trailers
Sony's emphasis on going from game to game helps keep the excitement rolling, but this year it felt like viewers watched nearly an hour of trailers. Without gameplay demos and speakers to break up the monotony, it got old pretty quickly. Games like Call of Duty: WWII suffered due to this, as little context was given as to why players should care about what was being shown off.
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Monster of the Deep
Virtual reality had a weak showing at E3 2016, as Sony decided to focus on big name tech demos rather than exciting new experiences. Thankfully, this year was much better on the VR front, but there was one notable inclusion that seemed like Sony didn't learn. That was the Final Fantasy XV VR experience titled Monster of the Deep. This fishing spin-off isn't what anyone wanted from FFXV in virtual reality.
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Great Announcements Wasted on Pre-Show
What is perhaps the biggest disappointment is that Sony had some great announcements that they could've used to get some real fanfare. Most of these ended up being on the stream's pre-show, where it was announced that Undertale was coming to PS4 and Vita. That announcement would've got a huge pop from the Los Angeles crowd, but instead it was stuck inside a stream that most people didn't watch. Other big reveals include Knack 2's release date, and Superhot VR.
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Where Was Sucker Punch?
One of the biggest surprises during the show was the lack of surprises. Very few new games were announced during Sony's presser, and InFAMOUS developer Sucker Punch was nowhere to be seen. It's going on three years since their last game, so it's surprising not seeing anything new from the talented studio. Hopefully fans won't have to wait much longer.
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Needed a Better Closer
Sony ended the show by finally showing off Spider-Man, and the gameplay looked fantastic. That said, it looked a little too familiar to the Batman Arkham games, and didn't leave me with my jaw dropped. The show felt like it needed a better closer, one last shocking announcement, and that was nowhere to be seen.