Daniel Weinbaum Talks Exiting Sucker Punch, Going Indie, and Leaving Lyndow

An increasing common tale in the games industry is that developers are quitting their jobs in AAA game development to go indie. It’s a risky move, and one that has developers giving up a guaranteed gig to pursue their passion. Daniel Weinbaum, who was formerly an environment artist at Infamous developer Sucker Punch, recently released his first PlayStation 4 game since leaving the studio called 

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