Since its thundering debut in 2011, The Elder Scrolls V: Skyrim has been a monstrous success. It’s seen three huge expansions, repackaging as a complete edition, release on the newest generation of consoles in a remastered edition, and most recently, its port to the Nintendo Switch and PlayStation VR. When I first saw the PSVR version announced, I…
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It's all of Skyrim, in stunning VR implementation
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Bethesda overcame limitations and hurdles of PSVR and Moves with unique controls
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Full motion controls
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Freedom of choice for control schemes and comfort options
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Graphically pales compared to recent remastered versions
