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The Last of Us

Learn What Went Into Making the Skies of The Last of Us

The GDC YouTube account just put up an interesting GDC talk from 2014. It deals with one of Sony’s most beloved games, The Last of Us. In the talk, Naughty Dog’s Keith Guerrette talks about the game’s skies, and how they used something many gamers take for granted to create dramatic moments. It’s an interesting talk that every fan of the game should watch.

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