When I went up to Seattle to play Archiact’s Evasion, I had a confession to make: my experience with VR, and especially PlayStation VR, is fairly limited. While it didn’t affect the experience of playing Evasion, I still had that childlike wonder of being fully immersed in a world, which may have actually affected my gameplay. Because I died. A lot.
Thankfully, the fine folks at Archiact…
