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infamous game development

Sucker Punch’s InFamous Almost Wasn’t ‘InFamous’

The first InFamous entry recently celebrated 10 years on the market. To mark the occasion, developer Sucker Punch let loose a number of fascinating tidbits about the title’s early stages of development. Character customization, telekinesis, motorcycle parkour, and more were all originally a part of the package. The series even almost had a different name!

Sucker Punch shared this information in a Twitter…

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