Destiny 2′s third year—starting with Shadowkeep in October 2019—marked a pretty big shift for the game. It was the first year of content entirely developed and published by Bungie without any outside help since the studio parted ways with Activision in January 2019. It was when the game went free-to-play. It was when Bungie committed to an ever-changing and evolving world in an effort to…
