Dying Light 2 Stay Human gameplay will feature a day/night cycle similar to Dying Light, where infected monsters will roam the world in different intensities based on the time of day. Additionally, Animation Director Dawid Lubryka states in a gameplay Q&A that the world will be split between two major “levels”: ground and rooftops, where “ground is death, and rooftops are life.” Don’t think rooftops are entirely…
