ac valhalla update

Today’s Assassin’s Creed Valhalla Update Adds Tombs of the Fallen and Support for Oskoreia Festival

Today’s Assassin’s Creed Valhalla title update (1.4.0) adds the recently-announced Tombs of the Fallen and support for the Oskoreia festival alongside numerous improvements. The patch weighs about 6.75 GB on the PlayStation 5 and 4.55 GB on the PlayStation 4.

Patch notes are as follows:

NEW CONTENT
TOMBS OF THE FALLEN

Added four new Tombs of the Fallen to the game.

  • Four puzzle-focused tombs are waiting to be uncovered across England. Did someone say Odin Rune?
  • Unlock two new trophies/achievements upon completing one or three Tombs of the Fallen, respectively.
  • Access requirements: This content is available upon unlocking the settlement through the main storyline.
OSKOREIA FESTIVAL – ODIN’S WILD HUNT

Added in-game support for the Oskoreia Festival to the game.

  • Available from November 11 through December 2.
  • New quests and activities, including horseback riding and a tournament against spirits.
  • New spooky rewards.
  • Access requirements: Players must reach England and complete one of the first two narrative arcs (Grantebridgescire or Ledecestrescire) and have a settlement at Level 2 to participate in the Oskoreia Festival.
NEW SKILLS
  • Perfect Parry: Parry LB/L1/Q in the nick of time to deal additional damage to the attacker.
  • Master Counter Roll: Adds a Hidden Blade strike while executing a Counter Roll.
  • Improved Bow Stun Finisher: Initiating the Bow Stun Finisher will now shoot arrows at all stunned enemies in view.
GAME IMPROVEMENTS

Main Quests, World Events, and Side Activities

Addressed:

  • Unable to interact with AxeHead.
  • Unable to escort convey in quest “Old Friends,” marker did not move.
  • Cavalier/Heavy Cavalry stopped fighting when the player was mounted on a Horse and was further away.
  • Basim and Sigurd didn’t follow the player in Brewing Rebellion.
  • Quest NPC could be beneath the world in The Thegn of Lincoln.
  • Cordial Invitation couldn’t be started due to a dead NPC.
  • Orwig Neverdeath didn’t spawn in Hordafylke.
  • Couldn’t interact with NPC during Edmund’s Arrow world event.
  • Couldn’t defeat boss in Binding Fate due to them spawning underground.
  • “New Avenge Quest” celebration repeatedly appeared on the screen when looting or interacting with objects near the avenge corpse without picking up the quest.
  • Unable to pick up Arc of Elan in the longhouse.
  • “Exploration Area” did not disappear when tracking another quest.
  • Discovery Tour: Viking Age – Quest objective didn’t update in A Barter for Peace.
  • River Raids – Removed fish to balance ration availability.
  • Wrath of the Druids – Unable to interact with letter in Flann Sinna’s tent during Courting the Kings quest.

Gameplay

Addressed:

  • BattleCry didn’t affect alpha animals during fights.
  • Missing vibration or haptic feedback on PS5 after version 1.3.2.
  • Level 2 Axe Fury did not receive intended ability modifiers.
  • Numerous NPC behavior issues.
  • Weapon perks not activating correctly or activating outside of their intended conditions.
  • Numerous clipping issues.
  • Some 1H swords could cost more to upgrade than others.
  • Animals didn’t go into the stunned stance emptying their defence bar with melee attacks.
  • Fish could be seen teleporting when fishing under certain conditions.
  • Helmets could still be displayed during some cutscenes, even when not intended.
  • Eivor was unable to perform a forward roll when jumping from a height using M&K.
  • Players can now toggle walk/run state during auto movement.

UI/HUD

Addressed:

  • Numerous Menu Narration issues.
  • Numerous UI/HUD issues.
  • Constant New Quest alert since Title Update 1.3.1.
  • Discovery Tour: Viking Age – The Playtime in Discovery Tour is displayed as 0hrs in game menu.
  • Discovery Tour: Viking Age – Discovery Sites and Behind the Scenes pop-up is present during the intro cinematic in Seaworthy.
  • Level scaling options did not show the correct values for the River Raid section in the quest log.

Graphics, Animation, and Audio

Addressed:

  • Numerous graphics, texture, animation, or lighting issues.
  • Numerous Colorblind mode issues.
  • Improvements to some raven textures.

World

Addressed:

  • Instances of misplaced or floating objects or textures.
  • Instances where Eivor, NPCs, or the longship would get stuck.

Performance and Stability

  • Improved performance and stability

[Source: Ubisoft]

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