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ubisoft open world

Ubisoft Acknowledges That Games Don’t Need to Be Bigger

Ubisoft open-world design has often been criticized for inundating players with needless markers and fetch quests spread across massive maps, prompting debates over whether less really is more. When the developer announced its Scalar project to help build “bigger and richer worlds” among other things, a lot of people expressed concerns about what this means for future Ubisoft games. However, in an interview with…

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