God of War Ragnarok accessibility options

God of War Ragnarok Accessibility Options Were Influenced by Naughty Dog

Game director Eric Williams has explained that the incredible number of God of War Ragnarok accessibility options came from being pressured by Naughty Dog. It was revealed by lead UX designer Mila Pavlin in September that God of War Ragnarok has over 60 accessibility features, including audio cues, auto-sprinting, direction indicators, and a high contrast mode.

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