Darksiders 2 Combat Designed to be “Open Ended”

Darksiders 2 combat designer Ben Cureton has said players will discover a variety of methods to combine protagonist Death’s moves that aren’t detailed within the instructional manual.

Cureton discussed the sequel’s combat with Siliconera, as well as the game’s influences:

We definitely played every combat game. It doesn’t matter if it’s considered the best game of all time or the worst…

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