Battlefield Hardline Interview With Visceral Games – Single Player, Branching Story Paths, Launch Stability, and More

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At the Tokyo Game Show, I spoke with Ian Milham, creative director for Visceral Games, the team behind the upcoming first-person shooter Battlfield Hardline. We talked about developmental nuts-n-bolts, the Battlefield Hardline single player experience, sequel potential, and more. Here is a complete transcription of our conversation.

Heath Hindman for PlayStation LifeStyle: Okay, so, Battlefield 4…I feel…

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