Capcom: Resident Evil Was Difficult to Remaster in HD

Producer Yoshiaki Hirabayashi has told Destructoid that Resident Evil was not an easy game to remaster in HD. Speaking of the challenges that his team had to encounter, he talked about the difficulty in attempting to retain the game’s original style, particularly the visuals.

The biggest challenge for us in raising the resolution was the backgrounds themselves and the effects in them. Originally, these had been created…

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