Yesterday, we let you know that users have been reporting issues with Ultra Street Fighter IV on PlayStation 4, including choppy menus, blurred visuals, and increased input lag, despite Sony saying pre-launch that they’d eliminated input lag.
With Gio Corsi, Director of Third Party Production & Developer Relations for Sony PlayStation, saying yesterday they are investigating a patch, Capcom updated a post on their website to reveal that they are working with Sony to resolve the issues “as quickly as possible.”
Due to the Ultra Street Fighter IV issues, Capcom has decided to pull it from the 2015 Capcom Pro Tour “until otherwise announced.” This is because the integrity of the event being a top priority for them.
Here’s Capcom’s full statement on Ultra Street Fighter IV, which highlights that publishing and development was handled by Sony, who hired Other Ocean (#IDARB) to do the port:
For those experiencing issues and wondering about a patch, we are aware that you are experiencing problems with the PS4 version of USFIV, which was published and developed by SCEA’s Third Party Production group. SCEA and Capcom are currently looking into the issues that some users may be experiencing and are working to resolve them as quickly as possible. We will continue to provide updates on our progress.
A lot of our more competitive players have wondered how the USFIV version of PS4 will affect them and the tour. To that we’d like to advise that the integrity of the Capcom Pro Tour is a top priority for us and we will continue to work with tournament organizers worldwide to ensure that the highest quality event will be run. Each region will maintain its current hardware standard for the remainder of the 2015 Capcom Pro Tour until otherwise announced. We will keep you updated as to when the PS4 version of USFIV will be integrated into the Pro Tour.
Thank you for your patience and understanding. Stay tuned for future information.
Meanwhile, Joey Cuellar, Founding member of the Evo Championship Series, said on Twitter, “We are currently evaluating what system to put USF4 on at Evo 2015. Please be patient!”
[Source: Capcom Unity via Eurogamer]