Dragon Quest Heroes II makes one hell of a first impression. Within minutes of booting up the sequel, I was greeted with an open plain to explore. One that was filled with groups of slime and other familiar foes from Enix’s legendary role-playing franchise. This sense of open space and grandeur is an impressive departure from the original, which didn’t have…
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Combat has just enough depth
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Missions are fun for the most part
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Story is well told
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Campaign goes on for 10 hours too long
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Connected world falls completely flat
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Computer teammates are awful
