When it comes to the unofficial genre of “walking simulators,” the narrative is undoubtedly the most important element. Generally you aren’t going to expect much gameplay other than walking around (hence the name), such as that found in Dear Esther, or possibly solving puzzles, like those found in Gone Home. Needless to say, those who…
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Excellent mystery
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No fluff or padding
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Long loading times
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Some timing of the events seems off
