Returnal‘s procedurally generated world of Atropos is full of hostile enemies looking to tear Selene limb from limb. The latest trailer showcases just some of these enemies while developer Housemarque details their inspiration, unique gameplay and special attacks.
Enemies tend to fall into three categories: the organic/parasitic in the Overgrown Ruins, the cosmic/corrupted in the Crimson Wastes, and mechanical automatons found in the…
