Darksiders was released to favorable critical reviews and eventually went on to sell very well, but was criticized for being too derivative of Nintendo’s Legend of Zelda franchise. Personally, while I thought that this comparison was apt, I didn’t count this as a negative, and thought that Vigil Game’s attempt at making an original adventure game was a mature themed Zelda, a series that Nintendo…
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The scale of the battles and worlds make Death's quest feel epic.
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The leveling system, skill trees, and loot equipping integrate seamlessly for player customization.Â
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Combat and traversal feel fast and fluid.
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Dodging in cramped levels can be tough.
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Button press detection issues around edges when trying to jump at times.
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Minor framerate dipping during fights with several enemies on screen.
