Freedom Wars has sort of stood in the distance as a beacon of hope for PlayStation Vita owners wanting more from their awesome little gaming machine than ports and indie titles. As wonderful as some ports and indies are (I adore Persona 4 Golden), there’s been an overwhelming lust for a big, exclusive experience like Gravity Rush for a while now. This SCE Japan, Shift and Dimps affair has…
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Wonderful premise and setting
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Satisfying gameplay in combat
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Lots of replayability before and after credits
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A grind for those who like that sort of thing
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A game to play with friends
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A wasted premise
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Repetitive missions
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Deflating end-game
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A grind for those who hate that sort of thing
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Convoluted crafting and UI
