There’s nothing inherently wrong with taking clear cues from an established franchise, though a developer does run a series of risks in doing so. Suddenly the distinction between loving tribute and blatant copy becomes a stark one, and the line separating the two is about as difficult to discern as the difference between this and last year’s Madden. Lords of the Fallen developers Deck13 Interactive…
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Visually impressive with solid core Souls-esque mechanics
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Clever XP system is a huge plus
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Achieves fun-factor when cheap deaths are avoided
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It's hard to avoid cheap deaths
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The world, though pretty, feels drab and uninspired
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The plot is throwaway and lacks imagination
