I know game development is challenging. I really do. I thought I wanted to be a game developer for the majority of my childhood until I realized I’d much rather play, analyze and criticize things in my favorite medium. During the early years before my epiphany, I put together one unfinished amateur project after another — and without even programming, using tools like…
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Atmosphere does capture the loneliness of being trapped in space
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Long, boring stretches of slowly drifting through space
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Map and UI are terrible
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Unpleasantly grating score
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45-second load times if you restart from a checkpoint
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Obnoxious and ever-present oxygen meter discourages exploration
