Few developers have been as consistent as Finnish studio Housemarque. They’ve been releasing well received titles since 1996’s Super Stardust, and most recently released several must-own PS4 titles in Resogun and Nex Machina. The latter of which released just a few months ago, and now they’re back with their second 2017 release, a platform shooter called Matterfall. Can they keep churning out high quality games at such a rapid pace?…
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Unlockable skills
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Exploration is rewarded
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Fun combo system
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Last boss is more annoying than fun
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Not very long
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Switching weapons using d-pad is uncomfortable
