https://www.youtube.com/watch?v=AVb26fJabjI
Back in 2015, Nathaneal Wiess (aka Wizard-Fu) launched a Kickstarter for Songbringer. Billed as a “Zelda-like action-adventure-RPG” with a bunch of unique, procedurally generated worlds, Songbringer looked to be the sci-fi answer to Nintendo’s mega popular series. Now that this indie title is out, I can say that Songbringer does succeed in what the game was trying to do—a homage to Zelda—but it…
-
Procedural, yet not randomized worlds make exploring rewarding
-
Classic action adventure gameplay is modernized in the right places
-
Beautiful pixel art
-
Hit detection feels off, making some encounters frustrating
