The day was November 15, 2013. My PlayStation 4 had just arrived and there was a whirlwind of experiencing the launch titles for the console. Our review of Knack came five days later, a game that seemed to focus on being an impressive tech demo for how the PS4 handles particle physics rather than a next-gen evolution…
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Varied cadence of combat, platforming, and puzzles
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Tons of replayability
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Knack's moveset means combat is a lot more fun and exciting
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Exceptionally polished throughout
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No separate difficulties for platforming and combat
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Doesn't innovate on the genre, just polishes it
