It seems like it was just yesterday (actually about a month ago) that I was reviewing another RTS and mentioned that this was under-served genre on PlayStation 4. Well ask and ye shall receive! Here we are, a little over a month later, and Pocketwatch Games’ is answering my call with their…
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The pixelated art style lends itself well to the eccentric premise
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There are almost TOO MANY different unit types
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Each campaign mission feels unique and highlights a new mechanic
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This is an authentic RTS on console, no bones about it
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There is no multiplayer matchmaking
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Online lobbies are rather sparse at the moment
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The odd filter on the character sprites and environments may be off-putting to some
