I think I’ve died in Outward more so than any game I can remember playing. Well, maybe “dying” isn’t the correct term (that’s something we’ll touch on later); instead “failing” is a bit more accurate. Either way, Outward, from Nine Dots Studio, is a game that will chew you up and spit you out. But isn’t that what we want out of an adventure sometimes?
Outward immediately makes its…
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Adventuring with a friend is always better
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An epic orchestral score
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Carefully planning an attack can be immensely satisfying
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A fresh take on the Western RPG
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Encumbrance is the worst
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Less-than-stellar visuals
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Combat can be floaty and cumbersome
