The Medium exists in two worlds. Yes, the game often shifts between the real world and the spiritual realm, but it’s also an enthralling cinematic experience oft hampered by a clumsy game. Like protagonist Marianne simultaneously present in both worlds, The Medium itself exists in both of these places, a fractured identity. The jarring shifts between cinematic narrative horror experience and those inelegant gameplay moments…
-
Cinematic narrative horror experience
-
Intriguing use of simultaneous dual realities
-
Almost a Silent Hill game in everything but name
-
The Maw encounters quickly become frustrating
-
Hits on many of the usual horror tropes
