Luis Antonio is a 15 year veteran of the games industry. He first worked at Rockstar on games like Manhunt 2, Midnight Club: LA Remix, and Max Payne 3, before moving on to Ubisoft where he was a Lead Artist and Art Director. After tiring of mainstream development, he became Senior 3D Artist on Jonathan Blow’s The Witness before deciding to go it alone.
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Challenging puzzles
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Great use of a confined environment
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Plot becomes confused
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Dubious morals
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Trial and error needed in several places
