Can any game take on the three-month-old Elden Ring? It may not have been developer Massive Work Studio’s intention to go toe-to-toe with such a genre-defining game, but that’s exactly what occurred with its May 20th release. We erased countless timelines during our time with this Soulslike-in-space RPG, and have our
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An interesting mix of sci-fi and Soulslike
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Ranged weapons help vary combat
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Melee combat disappoints
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Presentation lacking
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Multiplayer options are slim
